With a little luck, though, you should be able to finish it off without many problems. It's best to just stick with hand grenades, in most instances. When you get the driller on its own, it's time to whittle down its health. Email news@gamespot.com. It's somewhat difficult to see where the rocks are going to fall, so you may want to stay as mobile as possible; try jumping and hovering in midair and moving around to see if that helps. It's a universally useful weapon, whether dealing with Akrid weak spots (gatling guns will usually be all but required in boss fights) or against VS's. Avoid or kill the other dongos on the hill as you proceed upward. The enemy VS attacks with missiles, gatling guns, and an odd laser beam which sweeps back and forth across the battlefield. Even against larger Akrid, the machinegun can still be a helpful tool, thanks to its ability to lay down sustained fire against weak spots, such as those on the Chryatis. If you don't destroy the weak spot underground quickly enough, the stalk will regenerate and kick you back out of the tunnel, forcing you to re-enter the VS and fire away at the feeler again to repeat the process. In the beginning of the fight, concentrate your fire on the "hands" at the end of the feelers. The best place to get cheats, codes, cheat codes, walkthrough, guide, FAQ, unlockables, achievements, and secrets for Lost Planet: Extreme Condition for Xbox 360. You can get a large boost of thermal energy from the Data Post nearby, which also lights a beacon to show you the direction in which you should be moving. If you get caught up against a wall when one of these hit you, say goodbye to around a third of your life total, as they'll keep pummeling you without giving you a chance to escape. Watch our video, learn the patterns, and you'll eventually put it down. It's also arguably the most useful of the normal weapons in the game, since it's much more powerful against humans and VS's than most other weapons. But he's a bad guy. That said, if you can stay above the fray and avoid most of the lasers, you should be able to cross over to the far side of the area without too many problems. You'll likely be on foot this time around, but the same basic advice holds: shoot the arms off first, then go to work on the abdomen. 1 In this guide to Lost Planet 3 you will find a detailed walkthrough for all of the main missions and side missions. Each VS that you encounter can carry up to two weapons at a time. When most of them are dead, drop down to the moving platform below you and start riding it up the ramp. III, which was intended to be a new outpost for the human race. Lost Planet 2 Walkthrough Please note that the details below reflect the time and playthroughs required to get all the Achievements in this walkthrough. Tip: You can shoot the missiles with your guns, but doing so will be difficult at best, due to differences in height and the small size of the missiles. It's difficult to do, but perfectly possible, and will let you hop into the VS and use it for yourself. When you manage to destroy a feeler stalk, it will retract into the Akrid's body through the passage it punched into the ground. Lost Planet lets you take on the role of Wayne as he battles across the ice-covered surface of the world, into NEVEC's underground facilities, and through the heart of a volcano. Most of them will come while the bee is up in the air and a good distance away. Filter this list: All Cheats and Tips - Most Popular First. Finish it off yourself after defeating the snow pirates, then start making your through the streets to a dilapidated building nearby. When you cross the plain and reach the building on the northern end, find an entrance to it near the windows and head inside. There's a small tunnel there that's only passable on foot. We don't want to know what the heck this stuff is made of. When it's in drilling formation, it will attempt to face you, then whip out its drill and ram you. Look around the area and destroy all the energy containers you can find. © 2021 GAMESPOT, A RED VENTURES COMPANY. Since you probably won't be able to keep your VS alive throughout the entire fight, try to unload on the enemy with your gatling gun while constantly firing and reloading your rocket launcher. There'll be an EM laser on your way up. Use your machinegun on their arms, then shotgun their abdomens into oblivion, before heading through the Akrid tunnel nearby. Begin the fight with a pair of gatling guns; they'll be your best bet for taking down the individual weak spots. Mission One. When the mission starts you're riding a small hovercraft. Head down to the open area in front of you and shoot the cars to reveal more weapons; you'll find plenty of machinegun and shotgun ammo to work with. There are two weak spots there, so fire away at them and try to knock them off. Your path is denoted by the data post here as leading you to the north, but there are plenty of enemies below you. New Path Of Exile Expansion, Ultimatum, Adds A Hardcore Gauntlet Mode, Footage Of Canceled Castlevania Game Shows Up On YouTube, Abandoned Developer Insists He's Not Hideo Kojima. There are plenty of enemy VS's guarding the tunnel leading east, so you can either engage them or attempt to avoid their fire, depending on the speed of your VS. Lost Planet 2 Walkthrough & Strategy Guide. Your mission is to capture an enemy battleship. A single shot from the grenade launcher, if aimed properly, will wipe out most of the beast's remaining health at this point. Farming T-Energy in Marshall's Gorge. There's an energy gun nearby; you may want to trade in your shotgun or rocket launcher for it, as it has infinite ammo, and will kill most of the smaller Akrid here in one hit. Energy guns aren't great in firefights, due to their slow-firing mechanisms, but if you use them on the rocket turrets across the way (hold down the fire button to charge them up), they'll boot the turret gunners out of their seats, thus freeing you to walk across the fields beneath them and find the steps leading up. Note that it'll be best to bring in a rifle instead of a rocket launcher to the next area. If you have a rocket launcher, peg a round into this weak spot; otherwise, unload on it as best you can. The gatling guns can be listened for and avoided by only slipping out of cover when they're almost over. Destroy any generators for these guys when you spot them. It can be found resting on top of the first ring on the northern side. Nevec VS's will be guarding it, so kill or avoid them, jump the fence, then run up the stairs where there's a Data Post and head to the door there. Although it appears weak at first glance, the Energy Gun is actually going to be one of the most powerful weapons you'll come across in Lost Planet, and will be a fine replacement for your machine gun if you manage to find one. If you entered via the eastern doorway from the last map, you'll be in a large tunnel with a few drones. They detect a heat signature, you explore, and it turns out to be an Akrid? There are plenty of VS suits to go around, though, including the handy speedy ones, so feel free to shuffle around as much as you like. With a plasma gun in hand, start going to town on the smaller VS's and the soldiers in the area; they'll all die after only two or four shots. Jump out and activate the Post if you need more T-Eng, then dig out the other VS buried in the snow here. Be sure to clean out any soldiers above you before grappling, though; if you're hit while you pull yourself up, you'll fall to the ground. Use the left trigger if you're roughly on the same plane as Isenberg, but the right trigger will often be the easier choice, since your suit will automatically center Isenberg when you "fire" the sword. There are VS's in the starting area, sure, but as soon as you take one onto the plain, you wind up getting knocked off by a giant worm Akrid. Destroying the purple stalks will shut down all of the turrets. Of that much we're sure. It can also spit explosive rocks at you! If you stay as close to it as possible, the worm will generally not appear at all, preferring to stick underground. If you're not far enough away from the worm, then you won't have enough time to avoid this attack and will be dying rather often. Take on the native Akrid threat and explore the planet of EDN III with this walkthrough! If you wind up going through the health of all the VS's in the area (there should be three, including the one you start the encounter in), you can attempt to finish the bee off on foot. These Chryatis enemies will be appearing quite often throughout the game. You know, we've been paying so little attention to the storyline that we don't even know what this character's name is, or what role he's supposed to play, save for the fact that he was apparently designed with the same kind of thermal energy absorption device that you were. The opposing VS can move quite quickly, but you can definitely overpower it, especially since you'll have two fresh VS's waiting for you in the arena if the one you enter with is destroyed. Don't let your opponent get too close! Unlike a rifle, though, the plasma gun can take down a full VS from long range in just a few shots. Both of these will deal heavy, heavy damage to you when they hit, and will temporarily freeze you. 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