Make your way up the little canyon in front of you, killing or avoiding the Akrid in your way. When you fire the grenade launcher, it's initial shell will rapidly travel forward, then disintegrate into a number of smaller grenades that will disperse and detonate. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. Lost Planet 2 Walkthrough = Episode 1 Episode 2 Episode 3 Episode 4 Episode 5 Episode 6. We're probably making it sound easier than it is - you can expect to replay this fight a goodly number of times before you finally manage to swing in for the kill. Enjoy! Filter this list: All Cheats and Tips - Most Popular First. The grenades also do a bit of damage, though, so if you're out of hand grenades, you could do worse than to substitute in some plasma grenades. It's difficult, though! Many of the NEVEC soldiers are packing plasma rifles, which are effectively sniper rifles with infinite ammo; they'll do a good amount of damage to you when they hit, so try to pick up one of your own as soon as you can and go to town on the remaining soldiers. After the colonizing project took off, though, the planet's intimidating climate and fiercesome fauna became problematic for the settlers, which quickly factioned and split. III, which was intended to be a new outpost for the human race. Timing the shot can be tricky, as you'll need to lead the animal as it flies over, but if you don't get knocked down, you should have enough time for two shots per pass. You'll want to have as much T-Eng as possible before you do so. Your mission is to capture an enemy battleship. Take the opportunity to blast away at the weak spot on the top of its head with whatever weapons you happen to have equipped, with more powerful weapons being preferable, as you'll only have a few seconds of unfettered access to this weak spot. Lost Planet lets you take on the role of Wayne as he battles across the ice-covered surface of the world, into NEVEC's underground facilities, and through the heart of a volcano. Defeat the giant moth enemy in Mission 04. It's still going to be difficult to hit, even when it's standing still, but a few rounds will put you on the path to victory. ??? Or, if you're searching for Target marks, you can find them in the positions listed below. If you don't destroy the weak spot underground quickly enough, the stalk will regenerate and kick you back out of the tunnel, forcing you to re-enter the VS and fire away at the feeler again to repeat the process. There are plenty of Data Posts in the game, and they'll always be worth activating for the large thermal energy boost. A single shot from the grenade launcher, if aimed properly, will wipe out most of the beast's remaining health at this point. Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here. If one of them drops a plasma gun, then it'll go along well with your energy gun. Activate a Data Post. It's up to you! There are numerous small rooms inset into the cliffs here, so crawl inside one when you spot a rockslide coming to get out of the way. When used on a single target, such as an enemy VS, the shotgun deals significant damage, allowing you to quickly take down your target if you're willing to get into a slugging match. Other annoying attacks include lines of explosive rocks that the bee flings at you from its mouth - these are difficult to avoid in a VS, but slightly less so while you're on foot. The Laser Rifle is somewhat similar to the energy gun that you can carry around on foot. The homing fire of the energy gun makes it ideal for crowds of weaker enemies. When the mission starts you'll be tasked with infiltrating the enemy city. Avoid dallying too long here, but be sure that your VS is at or close to full health when you move through to the end of the room and drop down. This is a VS that can transform into a bike. The rockets are usually going to be the most annoying, but you can slide away from them if you can see them coming. It's best to switch your guns out for a rocket launcher and a grenade launcher (you can find the latter near the center of the room, on one of the walkways). His attacks can be mighty annoying, though, especially when you're on foot, so try to stay in a VS as often as you can. You'll immediately be accosted by a mysterious VS which claims that the area you're entering is under NEVEC supervision. Grenades are also fairly easy to find, as they're liberally scattered throughout most levels. When most of the opening area is cleared out, use your plasma gun to snipe away at the VS's at the far southern end of the area, and proceed slowly that way in a VS. You'll be waylaid by a few small VS's when you do so; either fight them off or run past them to the tunnel beyond them to end this section of the level. If you're in a VS yourself, the lasers are almost impossible to dodge, although you can attempt to jump over them if you see them coming ahead of time - which you probably won't. You can use the bike for quick transportation, and switch to the VS form when you need to shoot some fools, if you wish. If you wind up going through the health of all the VS's in the area (there should be three, including the one you start the encounter in), you can attempt to finish the bee off on foot. Most of the chryatis's attacks revolve around the use of its arms, although it does have some breath attacks which cause ice to spurt from its mouth. The shotguns work well on the dongos if you get caught in the open; fire a round into their faces to stun them, then work your way around them and unload into their abdomens. You'll have a long trip to reach it, though. ??? If you hop to another VS, use a gatling gun to destroy the leg joints and save your rocket or grenade launcher (if there happens to be one) for the main weak spot. There's an energy gun nearby; you may want to trade in your shotgun or rocket launcher for it, as it has infinite ammo, and will kill most of the smaller Akrid here in one hit. If you bring a rifle with you from the tunnel, you can attempt to snipe the pilot of the mech out of his cockpit, leaving you with a full-powered mech to use on the rest of the pirates. You have to begin with the two rows of four weak spots on the beast's sides, then punch out the four weak spots on its forehead, then demolish the single large weak spot underneath the carapace that cracks on its forehead. It's big, it's bad, and it's got a nasty temperament to boot. When you reach the exit leading to the open-air area, the final boss fight will begin. The dongos won't be able to follow you up. When you find a hole in the ground beyond the first Data Post, throw a few grenades down before descending yourself. After Isenberg dies, the mission - and the game - comes to an end. These arms can be regrown, however, and that will usually happen fairly rapidly, so if you want to take advantage of the color-coded weakness meter, by weakening one arm almost to the point where it'll be shorn off, then switch to the other arm and work on that one as well. Although there are four legs on the Spider, you only need to shoot two of them. Truth be told, this is only really useful against enemy VS's, which won't be able to dodge the bolts, even if the lasers don't really do that much more damage than other VS weapons. Hitting the X button will fire a very weak projectile weapon in front of you. Lost Planet 3 takes Capcom's franchise back into the cold, set long before the events of the first game. 1. It includes a full walkthrough of all 11 single-player missions, a few general hints on gameplay and a complete list of target marks' locations. Lost Planet 2 Walkthrough & Strategy Guide. It's difficult to do, but perfectly possible, and will let you hop into the VS and use it for yourself. This fight is probably one of the most challenging in the game, so don't feel too bad if it takes a few go-rounds before you manage to polish the animal off. We'll describe most of the fights and have videos for each of the bosses, but we're not going to point out all of the target mark locations to you. Things will get hectic in the caravan ambush here, but if you keep moving and take down the VS's then you should be able to max out your T-Eng. Now, in winter, Capcom's shipped its long-awaited game Lost Planet. It won't do much more than bounce off a VS, however. Thirdly, you can charge up your shot by holding down the firing button until the weapon flares up, then release the shot for added damage. The plasma gun is even capable of taking out VS's, as you're soon to discover. One way to amass T-Energy is keep fighting the giant crab enemy in … Avoid any tiresome fights on your ascent up the tube that you start the level in. If you hit them, they'll tumble down the hill towards you and probably knock off a good amount of your health. Head down to the open area in front of you and shoot the cars to reveal more weapons; you'll find plenty of machinegun and shotgun ammo to work with. The opposing VS can move quite quickly, but you can definitely overpower it, especially since you'll have two fresh VS's waiting for you in the arena if the one you enter with is destroyed. The dongo will start whipping out this attack more and more often as you whittle down its health, but when it finally comes back down to the ground and hits a wall, it will smash into it and be dazed momentarily, allowing you to unload on its tail. If you want a complete list of their locations, check the walkthroughs at gamefaqs.com. 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